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NIH Sep 20, 2021 | R01
Comparing Game Facilitated Interactivity to Genetic Counseling for Prenatal Screening Education
Institution: University of Utah
FOA Number: RFA-HG-20-048
Abstract
PROJECT NARRATIVE Advancements in prenatal genetic screening have significantly improved the identification of chromosomal abnormalities and heritable conditions during pregnancy, yet current standards for patient education in this domain are largely ineffective. The most effective approach to education about prenatal screening, is one-on- one genetic counseling, but due to the limited number of counselors this is not feasible, especially in rural and frontier areas. We will address this national problem using a novel education game that can more effectively address this gap in healthcare decision-making.
FUNDING AGENCY:
Funder:
NIHInstitute:
NATIONAL HUMAN GENOME RESEARCH INSTITUTEFunding Type:
R01Project Number:
R01HG011921Start Date:
Sep 20, 2021End Date:
Jun 30, 2025PROJECT TERMS:
Address, Age, American, American College of Obstetricians and Gynecologists, Appointment, Area, base, Birth, boys, care providers, Chromosome abnormality, Clinic, Clinic Visits, Clinical, compare effectiveness, Complex, Conflict (Psychology), Couples, Decision Making, design, diabetes management, Discipline of obstetrics, Education, Educational Background, effectiveness evaluation, First Pregnancy Trimester, frontier, Genetic, Genetic Counseling, Genetic Risk, Genetic Screening, group intervention, health literacy, Healthcare, heritability, high risk, Hour, improved, Individual, innovation, Intervention, Interview, Knowledge, Linguistics, Measures, Medical, Methods, novel, Obesity, Outcome, Pamphlets, Participant, Patient Education, Patients, Perception, Persons, Pharmaceutical Preparations, Play, Population, preference, Pregnancy, pregnant, Pregnant Women, prenatal, Prenatal care, Prenatal Genetic Counseling, prenatal testing, Professional counselor, Provider, Randomized, recruit, Research, Risk, Risk Perception, Rural, rural area, Rural Population, Sampling, satisfaction, screening, shared decision making, Site, Surveys, Technology, telehealth, Testing, theories, Thinness, Time, tool, treatment as usual, Underrepresented Populations, uptake, urban area, Video Games, Woman